Import Wolf:ET MDM/MDX Models Into Blender
Few months ago, I have successfully tried to import RTCW MDS models into Blender, but my primary goal was to import Wolf:ET MDM/MDX models into Blender.
This goal is now reached, and this is how the Allied soldier looks into Blender:
The next step is now to import back the tweaked model from Blender to Wolf:ET engine.
Note: Body player models are headless, because head models are stored separately into distinct files, Bodies and heads are combined again when engine display players.